Dungeon Hunter 5 is the latest entry in a series of well-regarded mobile games. It is the goal of this article to take a critical look at the game and decide if it’s worth your time to download. We’ll take a look not only at the design of the game but whether the story and characters hold up. Before we get to a detailed Dungeon Hunter 5 review, it’s good to take a look at some of the game’s basic information.
|Type of Game||Action RPG|
|Platforms||iOS and Android|
|Google Play||Download Page|
Dungeon Hunter 5 is a game that, at its heart, is about getting better loot. There are characters and a story, to be sure, but this is largely a game in the vein of Diablo. Gain power, get better loot, and go through the process again to constantly improve your character. All that stands in your way are legions of enemies who want to bring your character’s life to an end. It’s not the most original story, but can often be a great experience.
Design & Graphics
The Dungeon Hunter games have always had a somewhat special place in terms of mobile game design, something that continued to hold up throughout this Dungeon Hunter 5 review. These games are undeniably pretty and well-made, with previous entries trying their best to push themselves out of the mobile game ghetto. As the series has aged, though, it feels like Gameloft has given in more to the realities of mobile design and has started to put their design skills to the task of getting more money from premium players. That doesn’t make this a bad game, though – it just means that one shouldn’t expect anything too special from this entry’s design.
Graphically, the game is still pretty. Good graphics have become a little more common in mobile games, though, so it’s not quite as special as it once was. There is a good use of color, though, and everything feels like it belongs in the same world. The actual controls are quite nice and fluid, especially considering the nature of the game as a mobile title. It’s enjoyable for what it is, to be certain, and definitely feels like it was playtested significantly before it was released. This is a well-designed game that often feels like freemium than the mechanics would suggest.
It’s tough to say that there’s a real main character in this Dungeon Hunter 5 review. There’s a character that the player controls, of course, but it’s more of an avatar than anything else. You can certainly see that this character grows and changes, but the personality doesn’t really matter. This stand-in for the player really just serves as a way for players to interact with the rest of the world and to gather more loot. Those looking for strong character development probably won’t find that for which they are looking in this game.
There are a few NPCs of note in the game, most of which are drawn from the same kind of generic background as the rest of the Dungeon Hunter universe. Generic or not, though, some of them are at least a bit of fun. You probably won’t grow too attached to them over the course of the game. However, a few of them do change enough that one can consider them fully-fledged characters. Again, they are more plot devices than anything else. This means that you’ll mostly interact with them en route to gaining more treasure. Don’t worry about them too much, they aren’t the focus of this game.
As we put together this Dungeon Hunter 5 review, we were happy to find that the game has a surprisingly deep story, though it’s one that can be rushed through if you are not careful. Running through 45 different missions, it tells the tale of a kingdom that’s in the midst of a rebuilding after the Demon War. It’s not the most original story, of course, but it’s far more work than one would expect to be put into a freemium game. The story beats trod herein are familiar for the most part. However, that doesn’t mean that they do not work well.
In reality, the story’s somewhat of an excuse to go through bite-sized single player missions. The missions themselves are sometimes clever. However, with 45 of them in the game you’ll see a lot of the same mechanics more than once. It’s not the story that’s meant to hold players in the game, though. Those who don’t love it can skip through it relatively quickly. All in all, the story here seems more like a bonus than any attempt to bring in new players with its wit and originality. The real star here is intended to be the game mechanics.
Gameloft only made a single, freemium version of the game, which was played in this Dungeon Hunter 5 review.. The older versions of the game are still available to download, some of which do carry a cost of admission.
As far as this Dungeon Hunter 5 review is concerned, Dungeon Hunter 5 is more than the sum of its parts. While it certainly has some annoying freemium mechanics and a fairly standard plot, that doesn’t make it any less fun to play. It goes a long way to show that this type of game can still be fun, even if it desperately wants into your wallet. You’ve definitely played similar games in the past and seen a story that’s not all that different than this one, but the competent execution makes it more than worth giving a shot.
What did you think of Dungeon Hunter 5? Is it worth a download? Is it worth spending the premium currency? Let us know by sharing your experience!
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